Posts Tagged ‘sw’
If you’re building a product, you have to be great at saying No. Not ‘maybe’ or ‘later’. The only word is No.
In an interesting interview with InfoQ’s Jonathan Allen, Miguel de Icaza admits that the Mono project has abandoned Moonlight. When asked why the answer was revealing:
“Silverlight has not gained much adoption on the web, so it did not become the must-have technology that I thought would have to become.”
I’d argue that’s one of the biggest problems that has plagued the software industry. We’ve all built stuff for ourselves, even though the vast majority of software users aren’t like us.
We’re the ones who made computers so hard to use. And we’ve done it by catering to power users – by building software for people like us instead of for people who don’t know and don’t care about all the geeky little details.
So if you’re just starting to build something, make your mantra “screw the power users.” Unless power users are your primary customers, catering to them will only hurt your product.
With a familiar looking whiteboard picture.
A slightly more in-depth review here, but also some deep suspicion that SL is at a technological dead end.